The BuddySystem
Is a free suite of Nuke tools & scripts, designed to assist with some of the most common tasks a compositor runs into everyday
I’ve designed this system over the years, based on my experiences as a comp supervisor and HOD working in Animation. Each one targets a fundamental task, and tries to make doing that task intuitive, fast, and easy enough for anyone to pickup, while still being flexible enough for more advanced users
Features
A shared design philosophy, which helps artists that learn to use one feature, quickly pick up the others
Easy to use at the base level, but also support advanced options for more involved tasks
Names are both descriptive and unique. Do you need to place a card in 3D? Use the CardBuddy! Can't remember the name of that tool? Tab search for "Buddy" and see the whole suite of tools
Quality of life features, that combine what would normally be done with many nodes, or multiple scripts, into one
Documentation outlining features, user tips and more
Scripts to boost pipeline and workflow
Calibratable per project/render env
Production tested
Download the full BuddySystem, including all the scripts & tools here!
Or scroll down to find the docs, install guide, version history, FAQ/Bug Reporter & more!
Quick Doc Links
About
NodeGraphBuddy
Designed to make working in the Node Graph faster, easer and generally more fun!
Manage Writes
Adjust Backdrops
Create Nodes
Have Fun!
Features
Scale Nodes
Align Nodes
Distribute Nodes
Mirror Nodes
MaskBuddy
Create multiple masks with Position/PRef & Normal data, with a variety of 3D shapes
3D transform controls
Built in edge cleanup
Simplified AOV list
Calibration controls
Features
Multiple shapes at once
Preview image
Many shape types
Falloff options
DepthBuddy
Create 3D ramps in any direction with Depth/Z & Position/PRef data
Optional axis limits
Built in edge cleanup
Simplified AOV list
Calibration controls
Features
Preview image
Works for depth or pos
Falloff options
Transform controls
CardBuddy
Place 3D cards in world position & automatically generate holdouts
Point clouds
Other geo types
Simplified AOV list
Calibration controls
Features
Preview image
2D to 3D placement
Holdout options
Camera projections
ProjectionBuddy
Project images into World Position/PRef to replace textures, screens or create complex masks
3D transform controls
Built in edge cleanup
Simplified AOV list
Calibration controls
Features
Preview image
2D to 3D placement
Masking options
Sticky projections
ReflectionBuddy
Project images into Normals/NRef to place eye pings, textures, or create stylized reflections
3D transform controls
Built in edge cleanup
Simplified AOV list
Calibration controls
Features
Preview image
2D to 3D placement
Masking options
Sticky projections
AnimBuddy
Generate animated curves based on Random, Sine, Sawtooth, and many other types of mathematical patterns
Mix Curves into Advanced ones
Find expression linked nodes
Make camera shakes
Drive random colours
Features
Multiple curves per node
Adjust curves easily
Many curve types
Animate in/out
Setup / Installation
Install
For Personal Use
1) Download, extract and place the entire BuddySystem folder in your .nuke directory. This folder may be hidden, you can use the view options of your OS to unhide it
import nuke nuke.pluginAddPath('./BuddySystem')
For Pipeline Use
Always speak with your studios pipeline support staff before trying to install anything. Every studio is different, but you’ll likely need to ask them to place the file into a central tool repository so everyone can access it
Modifying Hotkeys
If you don’t like the default hotkeys, or they conflict with ones you already have, you can modify them in the BuddySystems menu.py file. Look for the hotkeys near the end of each buddySystem.addCommand() line
Removing Scripts
If you already have a similar script, or don’t need one of them, you can comment that part out in the BuddySystems menu.py file.
Version History
-
Initial public release
Development Goals
To-Do
Below are some of the things I still would like to do, if time permits. If there is something you think would be a nice addition, feel free to reach out!
Add more scripts
Add more tools
Add more fun
Contributors
Thanks!
Below are some of the people who helped develop this tool through direct support or indirectly via online resources
Mark Rodziewicz
Sheldon Lisoy
Adam Dent
Chris Fourney
FAQ / Bug Reporter
Report A Bug
For issues/bugs please provide the following information